|The photos I took on my phone camera (Samsung Galaxy S4).|
All up the scene took about 2 hours to model, texture and render. The UV's are quite terrible and are a total hack job, the texture density could have been figured out better, and my modelling could have been more efficient but the idea was speed. I want to get a lot more of these little tests done with time constraints.
|Render of the scene. Beauty & quick AO pass comped.|
|Diffuse, spec, normal, all from PS. The only thing not sourced from photos was the metal texture.|