Wednesday, 17 June 2015

(WIP) Blacksmith house from tutorial

Here's some progress on a project I'm yet to finish, based off a tutorial I found online (via udemy.com) Most of the work here is in the hand painting rather than the modelling, although I learned some great workflow tips and scene organization along the way with this one. Hand painting textures is quite laborious! I need to set a timer and just bash it out I think.


Renders? Who wants high quality renders of models when you can just snapshot the Maya perspective view. Genius.


 Hand painting textures aka Dark Souls. Normal map of a stucco texture and some wood panels which are being painted, also a grey square because everyone loves mid-grey.

Packing all the UV's for this model was good practice. Snapping things to a grid and nice UV unwrapping I find quite satisfying, perhaps because I'm some what OCD!

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