Tuesday, 30 August 2016

Samuel sculpt

Quick sculpt I started using Samuel L Jackson's head as reference. Will put it here as a means of working on it until it's finished...


PoE mini map redesign attempt

Bit of a throw away piece I did for some vector/illustrator practice. I wanted to redesign the mini-map overlay in one of my favourite games 'Path of Exile'. I made a Reddit post about it

https://www.reddit.com/r/pathofexile/comments/4wq8no/my_attempt_at_a_minimap_redesign/

This is the album on imgur (linked in the main post)

It was a fun little project I might expand upon in future. The community seemed to appreciate my effort!


Social media links

Just throwing it out here for good SEO and to fill up space! Nah'mean?

https://www.facebook.com/spacetoastgames
http://www.spacetoastgames.com
https://twitter.com/spacetoastgames

My music page;
https://www.facebook.com/armsinmotiondj

Here's the tiny lil' promo clip for Break Time! For the Google & iTunes store pages;



Should be good to release is this weekend!

Wednesday, 10 August 2016

Okay time to write something

Coming up on another year without posting something.... ugh. I've been super busy plodding along with my 9-5 job and doing game dev in my spare time with ex student mates. Have been working out of a share space in the city above my friends cafe (toastface grillah.)

Got our website up www.spacetoastgames.com

Break Time which started as a student project is almost finished and will be shipped to Google Play Games and iTunes. Much excitement!

Been a great learning experience getting the mobile games pipeline down. Need to update my portfolio quite badly. Spent so much time making so many small assets in Maya, UV unwrapping, doing basic textures and exporting to Unity. Feel like I'm going backwards!

Sunday, 29 November 2015

So much has been happening...

Quick post as it's been a while, so much has been happening.

Trying to keep it short, I've moved into a share space in the city run by a good friend of mine, and I'm snagging one of the better rooms to use as an office to start my own games company. Hoping some of the other decent guys I've studied with will move in with me.

Work has been slow on my personal game "Break Time" but once study has finished (which it practically has) and I get back from holidays I hope to move full steam ahead with it, with help from the others.

I won second place in my region for a "world skills" game design challenge. That was a nice surprise as I thought I was too old to enter the competition (it's for under 25's) but my lecturers encouraged me to enter anyway.

I've been working on an environment scene for my end of year expo show reel, my eyes are falling out from the amount of time I've spent on it, but I just keep adding stuff! Here's a screenshot.

All textured off a single 2k texture sheet (except for the trees.)

Monday, 26 October 2015

Poster Art

Here's my first idea for a poster, designed to advertise an end of year student expo called "Polycon".
Set for A3 size. Will need to add a few more details and set text out somewhere.

...and a few images I had in my illustrator document for reference/inspiration.


Thursday, 15 October 2015

InDesign Work

So for the past 2 years whilst I've been studying, my position changed at my office job from sales to... well mainly graphic/brochure design and layout, which is perfect as I get to keep using my Adobe apps. In that time I've taught myself a fair portion of Adobe InDesign and I'm really starting to like it! At least I will have some new skills to add to my resume!

The InDesign jungle I stare at, at least 2 days a week.