Tuesday, 30 August 2016

Social media links

Just throwing it out here for good SEO and to fill up space! Nah'mean?

https://www.facebook.com/spacetoastgames
http://www.spacetoastgames.com
https://twitter.com/spacetoastgames

My music page;
https://www.facebook.com/armsinmotiondj

Here's the tiny lil' promo clip for Break Time! For the Google & iTunes store pages;



Should be good to release is this weekend!

Wednesday, 10 August 2016

Okay time to write something

Coming up on another year without posting something.... ugh. I've been super busy plodding along with my 9-5 job and doing game dev in my spare time with ex student mates. Have been working out of a share space in the city above my friends cafe (toastface grillah.)

Got our website up www.spacetoastgames.com

Break Time which started as a student project is almost finished and will be shipped to Google Play Games and iTunes. Much excitement!

Been a great learning experience getting the mobile games pipeline down. Need to update my portfolio quite badly. Spent so much time making so many small assets in Maya, UV unwrapping, doing basic textures and exporting to Unity. Feel like I'm going backwards!

Sunday, 29 November 2015

So much has been happening...

Quick post as it's been a while, so much has been happening.

Trying to keep it short, I've moved into a share space in the city run by a good friend of mine, and I'm snagging one of the better rooms to use as an office to start my own games company. Hoping some of the other decent guys I've studied with will move in with me.

Work has been slow on my personal game "Break Time" but once study has finished (which it practically has) and I get back from holidays I hope to move full steam ahead with it, with help from the others.

I won second place in my region for a "world skills" game design challenge. That was a nice surprise as I thought I was too old to enter the competition (it's for under 25's) but my lecturers encouraged me to enter anyway.

I've been working on an environment scene for my end of year expo show reel, my eyes are falling out from the amount of time I've spent on it, but I just keep adding stuff! Here's a screenshot.

All textured off a single 2k texture sheet (except for the trees.)

Monday, 26 October 2015

Poster Art

Here's my first idea for a poster, designed to advertise an end of year student expo called "Polycon".
Set for A3 size. Will need to add a few more details and set text out somewhere.

...and a few images I had in my illustrator document for reference/inspiration.


Thursday, 15 October 2015

InDesign Work

So for the past 2 years whilst I've been studying, my position changed at my office job from sales to... well mainly graphic/brochure design and layout, which is perfect as I get to keep using my Adobe apps. In that time I've taught myself a fair portion of Adobe InDesign and I'm really starting to like it! At least I will have some new skills to add to my resume!

The InDesign jungle I stare at, at least 2 days a week.

Monday, 12 October 2015

Achievement Icons WIP

Few icons I've been working on in Illustrator for our "Break Time" mobile game. Came up with a logo concept also which I'm digging, smashed up computer goodness.


Class v Class Jam

We had a game jam between classes here at our college a few weeks ago. It was great to get everyone together to work on a single project rather than being splintered into our usual little cliques.

I put my hand up to do the lead game design, but ended up pitching in for the art team also. The theme was "get your ass to Mars" which we chose to interpret literally.

Ended up going with a vertical launcher/physics sorta game where you strap a prosthetic butt to a rocket and try to launch it into space! We had 2 weeks in total to finish the game, most of it was done in class time. Had some cool features like a menu screen between launches where you can upgrade your ship.

Here's some screenies... The link to play is also below!

Loading screen.
Ready to launch your butt into space, replete with a shield addon!

Launching through spaaace powered by butt gas.
Upgrade screen between launches.

Messing around in Excel for calculating score.
The game was upped by my bud Peter at Hungryum games on behalf of the class: http://gamejolt.com/games/space-butt-delivery/92095

Enjoy!